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Index

Object-Oriented Programming Intermediate 2 min read 200 words

Object-Oriented Programming

Overview

This section covers the foundational principles of Object-Oriented Programming and how they apply to C# and .NET development.


Contents

Core OOP Concepts


Quick Reference

Four Pillars of OOP

Pillar Description C# Implementation
Abstraction Hide complexity, show essentials Abstract classes, interfaces
Encapsulation Bundle data + methods, control access Access modifiers, properties
Inheritance Create hierarchies, share behavior Class inheritance, interface implementation
Polymorphism Same interface, different implementations Virtual/override, interfaces

SOLID Principles

Principle Meaning Key Benefit
S - Single Responsibility One class, one reason to change Maintainability
O - Open/Closed Open for extension, closed for modification Extensibility
L - Liskov Substitution Subtypes replaceable for base types Reliability
I - Interface Segregation Many specific interfaces > one general Flexibility
D - Dependency Inversion Depend on abstractions, not concretions Testability

Learning Path

  1. Beginner: Understand the four pillars with simple examples
  2. Intermediate: Apply SOLID principles to refactor code
  3. Advanced: Combine OOP with design patterns for scalable architecture

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